The Week Of Awesome III – Death is useful – Day 5

Day 5 was a good day.
Our hero finds out why Death was missing.

Once our hero sets it free, the Death wants to reward our hero: the player can choose from 3 rewards, but careful, one of them is tricky:

– a reward which boosts the total weapon stamina to huge values

– a reward which gives our hero 2 extra lives

– a rewards which shrinks weapon’s stamina to half

The reward can be collected after our hero dies at least once:

The rewards given by death can be considered a way to alter the game difficulty, in this way is possible to choose between 3 difficulty levels: easy, normal and hard, depending on what the player choose.

Cute reaper credited to Tracy.


  1. DKoding August 15, 2015 4:20 am  Reply

    Looks like great stuff!

    • Eusebiu Biroas August 15, 2015 4:36 am  Reply

      Thank you, I hope in Day 6 I can implement the end game boss battle, score system and music :).

Leave a Reply